Test the Idea Before You Pay to Build It
High-fidelity interactive prototypes in Figma - built to test with real users, present to investors, and brief development teams with zero ambiguity.


A prototype is the cheapest test you'll ever run. It costs a fraction of development and answers the questions that save you from building the wrong thing. Most founders skip it because it feels like a delay. It isn't - it's the only step that compresses the real delays that happen when development starts on an unvalidated idea.
We build prototypes that are honest. Not demo theater that looks good in a meeting - prototypes that expose problems when real users try to complete a task they've never seen before. The ones that come back with problems are the valuable ones.
Why It Matters
Companies that prototype before building reduce development rework by 30-50% on average. Every round of user testing on a prototype costs hours. The same round on live code costs days. The math is straightforward, and yet most product teams skip straight to development because a prototype feels like extra work.
It's also the only honest way to validate an idea before committing a development budget. Investor decks and stakeholder presentations don't catch usability problems. Users navigating an unfamiliar interface without guidance do. A prototype that gets you four rounds of user feedback before development starts is not a delay - it's the fastest path to something that works.
--NE
What You Get
Prototype scope definition (flows, fidelity level, key decisions to validate)
Low-fidelity wireframes for structural exploration (multiple directions)
High-fidelity Figma prototype with real UI, real copy, and real interactions
Interaction design: transitions, hover states, animations, input states
Mobile and desktop variants where applicable
Usability testing plan and participant recruitment
Moderated user testing sessions (minimum 5 participants)
Testing observations and findings report
Design iteration based on user testing results
Stakeholder presentation build (for investor or board review)
Developer handoff documentation (specs, assets, interaction notes)
Optional: Framer prototype for higher-fidelity animation and interaction
:)
Our Typical Process
Related projects

Redefining A/B testing for optimal business returns
Enabling data-driven product teams with robust analytics tools
Analytics Toolkit
2021

Advancing the journey to self-transformation
Sentur is an app designed for individuals who have the desire to step foot on their self-transformation journey.
Sentur
2022
Why KICKFLIP?
Prototyping is a core step, not an optional extra, in how we build products. Every venture we've launched - Panic Frame, Perspektiva, Psylopedia - was validated in prototype before development started. We've also built 90+ internal tools using the same process.
We build prototypes for three audiences and they require different things: real users need to navigate without guidance, investors need to understand the vision, developers need zero ambiguity. We know how to serve all three in one build.
Hear It From Our Partners
--SE
Got Any Questions?
01.
Question
Answer
01.
Question
Answer
01.
Question
Answer
01.
Question
Answer
Services